A Very Different GDC (for me)
So last year, I was an IGF Mobile finalist. This little game of mine stood alongside iPhone favorites like Edge and Fieldrunners, vying for the “Best Mobile Game” award. And if I had won, … well, I...
View ArticlePersonalizing your GDC pass
Ordinarily, greeting someone by glancing at their chest might be seen as a little rude (especially a lady), but at GDC it’s encouraged! Yes I’m talking about the passes, not making a pass. The passes...
View ArticleMike’s GDC 2010 Schedule
For the benefit of friends and people I’m meeting at the show, here’s a run down of my itinerary for GDC. I’ll also be tweeting and watching twitter while I’m down for any impromptu meets, hang-outs,...
View ArticleMike the Multi-Winner and GDC Champion
So, holy cow! GDC was absolutely insane! I almost don’t know where to start, but lets start from the beginning. First thing first, I won again!! Argh! They used that squished photo again! I even sent...
View ArticleAutomobiles, Interviews, all Smiles
To say 2010 has been a busy year would be an understatement. While we were all waiting for Apple to confirm the existence of the iPad, I was busy tweaking, improving, and porting my game Smiles to a...
View ArticleLudum Dare #17, April 23rd-25th Weekend
And it’s that time again too. Ludum Dare #17 is coming up next weekend. If the idea of crunching together a game from scratch in 48 hours interests you, check us out. Now, this compo has been a little...
View ArticleOff to GDC
It’s mid-day Saturday. I’m on a plane in less than 20 hours bound for San Francisco, to join the celebration that is GDC (the Game Developer’s Conference). It’s a packed week for me. The past couple...
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